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	<title>Comments on: Dragon&#8217;s Lair, Things Screamed At By Over-invested Arcade Onlooker</title>
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	<link>http://www.videogamey.com/d/dragons-lair-things-screamed-at-by-over-invested-arcade-onlooker/</link>
	<description>Tastes Like Fun</description>
	<pubDate>Tue, 06 Jan 2009 05:51:06 +0000</pubDate>
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		<title>By: oakling</title>
		<link>http://www.videogamey.com/d/dragons-lair-things-screamed-at-by-over-invested-arcade-onlooker/comment-page-1/#comment-202</link>
		<dc:creator>oakling</dc:creator>
		<pubDate>Fri, 08 Feb 2008 22:28:11 +0000</pubDate>
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		<description>Should toe-eating skulls be making me hungry?</description>
		<content:encoded><![CDATA[<p>Should toe-eating skulls be making me hungry?</p>
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		<title>By: Omar G.</title>
		<link>http://www.videogamey.com/d/dragons-lair-things-screamed-at-by-over-invested-arcade-onlooker/comment-page-1/#comment-179</link>
		<dc:creator>Omar G.</dc:creator>
		<pubDate>Mon, 04 Feb 2008 20:42:32 +0000</pubDate>
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		<description>It's funny how we've kind of come full circle to that exact same style of gaming finding its way into games like "God of War" and "Heavenly Sword."

"Oh my God, that sword is POSSESSED! Use it! But don't get too attached to it because it's DANGEROUS!"</description>
		<content:encoded><![CDATA[<p>It&#8217;s funny how we&#8217;ve kind of come full circle to that exact same style of gaming finding its way into games like &#8220;God of War&#8221; and &#8220;Heavenly Sword.&#8221;</p>
<p>&#8220;Oh my God, that sword is POSSESSED! Use it! But don&#8217;t get too attached to it because it&#8217;s DANGEROUS!&#8221;</p>
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		<title>By: Alliath</title>
		<link>http://www.videogamey.com/d/dragons-lair-things-screamed-at-by-over-invested-arcade-onlooker/comment-page-1/#comment-178</link>
		<dc:creator>Alliath</dc:creator>
		<pubDate>Mon, 04 Feb 2008 20:14:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamey.com/d/dragons-lair-things-screamed-at-by-over-invested-arcade-onlooker/#comment-178</guid>
		<description>Guilty as charged. I remember trying this game in the arcade and being utterly unable to figure out what I was supposed to be doing to NOT die. Pretty much the same thing when I tried one of the likewise-animated contemporaries, Thayer's Quest. 

Only many years later when I'd made it through and past puberty did I realize it had something to do with hitting the controls when something flashed. I totally missed that as a child.</description>
		<content:encoded><![CDATA[<p>Guilty as charged. I remember trying this game in the arcade and being utterly unable to figure out what I was supposed to be doing to NOT die. Pretty much the same thing when I tried one of the likewise-animated contemporaries, Thayer&#8217;s Quest. </p>
<p>Only many years later when I&#8217;d made it through and past puberty did I realize it had something to do with hitting the controls when something flashed. I totally missed that as a child.</p>
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